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Category:
3ds Max
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3d Modeling (48)
Maya (26)
Texturing (46)
Hand Painted (16)
Unity (13)
Game Development (32)
Scripting (16)
C# (4)
Programming (5)
Concept Art (7)
3ds Max (14)
ZBrush (22)
Sculpting (19)
Animation (13)
Blender (6)
Photoshop (16)
Marmoset (4)
Character Modeling (10)
Keyshot (4)
Rendering (5)
Unreal (14)
Blueprints (4)
Materials (24)
3dCoat (2)
UV Unwrapping (14)
Substance (10)
Python (1)
Rigging (8)
Mudbox (2)
Modo (1)
High Poly Modeling (5)
SpeedTree (1)
Quixel Megascan (1)
CryEngine (1)
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3dmotive
3dmotive
Alan Thorn
Alec Moody
Antony O’Sullivan
Ash Thundercliffe
Chad Morgan
Christian Cunningham
Colin Searle
Colleen Larson
Damian Lazarski
Daniel da Costa
Don Ott
Dylan Brady
Emiel Sleegers
Fabrizio Bortolussi
Jeff Parrott
Justin Harrison
Kyle
Kyle Horwood
Lance Wilkinson
Matt Tardiff
Mike Snight
Morrissey Alexander
Philipp Schmidt
Ryan Ribot
Sean Evens
Sherry Clark
Stephen Wells
Thiago Vidotto
Tobias Koepp
Tyler Wanlass
Tyson Murphy
Waqas Malik
Warren Marshall
Find a product
3ds Max
Courses
Master UVW Unwrapping in 3ds Max
Available until
Learn the hidden yet simple tricks the pros use & master UVW Unwrapping. UVW Unwrapping made simple for all your assets!
Don Ott
%
COMPLETE
$9
Create a Character Bust with ZBrush and 3dCoat
Available until
Learn the complete pipeline on how to create a hand painted character bust from start to finish!
Sean Evens
%
COMPLETE
$9
Layered Asset Creation in 3ds Max
Available until
Learn to create conceptual 3D Environment assets from reference images using a layered, organized approach to 3D modeling.
Antony O’Sullivan
%
COMPLETE
$9
Learn to Model a Speedboat in 3ds Max and Render in KeyShot
Available until
Explore the basics of modeling a game asset and learn to create an impressive presentation!
Stephen Wells
%
COMPLETE
$9
Sculpt a Mech Head with ZBrush and Present it in Keyshot
Available until
Learn to model this complex 3d asset and learn more about sculpting in ZBrush for games or film
Stephen Wells
%
COMPLETE
$9
Model and Texture a Radio Prop for Video Games Using 3ds Max
Available until
Learn to create a high-poly clock asset in 3ds Max, and learn to create the final low poly and textures!
Stephen Wells
%
COMPLETE
$9
Digital Sculpting for Interior Decor with ZBrush and 3ds Max
Available until
Learn the techniques used to create intricate floral designs for 3d game assets
Ash Thundercliffe
%
COMPLETE
$9
Model and Texture a Dreadnaught Character From Start to Finish
Available until
Complete Start-to-Finish Production of a Weaponized Dreadnought Mech for Games or Film!
Stephen Wells
%
COMPLETE
$9
The Complete Orc Body Character Course
Available until
Learn the full sculpting and texturing process for creating this next-gen orc creature using 3ds Max and ZBrush!
Stephen Wells
%
COMPLETE
$9
Model and Texture a Pistol for Games or Film
Available until
Model, Texture, and Render a Walther P99 using 3ds Max, Substance Designer, and Marmoset Toolbag 3.
Emiel Sleegers
%
COMPLETE
$9
The Modular Environment Workflow for Games
Available until
Using 3ds Max and UDK, learn to build modular assets on the grid that are highly reusable and easy to create!
Tyler Wanlass
%
COMPLETE
$9
Create a Generator 3ds Max and Keyshot
Available until
3dmotive
%
COMPLETE
$9
Creating Foliage for Games and Film
Available until
Learn to be realistic 3d foliage for your game or film projects
Damian Lazarski
%
COMPLETE
$9
Intro to 3ds Max for Games and Film
Available until
Dive into the basics of production modeling in 3ds Max
Stephen Wells
%
COMPLETE
$9